Saturday, June 4, 2011

Bugs, bugs, bugs

My goal for the week, after some soul searching, was to get sprites working. That goal has been mostly completed.

It's partially due to my inexperience with it but so far C++ is like working in sludge since virtually every additional piece of functionality I add gets a bug/flaw associated with it that takes an hour or more to fix before I can move on to the next thing (hello thar manual memory management). Hopefully that becomes less plentiful as I get used to it.

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